Struct flate2::Compress [−][src]
pub struct Compress { /* fields omitted */ }Expand description
Raw in-memory compression stream for blocks of data.
This type is the building block for the I/O streams in the rest of this
crate. It requires more management than the Read/Write API but is
maximally flexible in terms of accepting input from any source and being
able to produce output to any memory location.
It is recommended to use the I/O stream adaptors over this type as they’re easier to use.
Implementations
Creates a new object ready for compressing data that it’s given.
The level argument here indicates what level of compression is going
to be performed, and the zlib_header argument indicates whether the
output data should have a zlib header or not.
pub fn new_with_window_bits(
level: Compression,
zlib_header: bool,
window_bits: u8
) -> Compress
pub fn new_with_window_bits(
level: Compression,
zlib_header: bool,
window_bits: u8
) -> Compress
Creates a new object ready for compressing data that it’s given.
The level argument here indicates what level of compression is going
to be performed, and the zlib_header argument indicates whether the
output data should have a zlib header or not. The window_bits parameter
indicates the base-2 logarithm of the sliding window size and must be
between 9 and 15.
Panics
If window_bits does not fall into the range 9 ..= 15,
new_with_window_bits will panic.
Note
This constructor is only available when the zlib feature is used.
Other backends currently do not support custom window bits.
Creates a new object ready for compressing data that it’s given.
The level argument here indicates what level of compression is going
to be performed.
The Compress object produced by this constructor outputs gzip headers for the compressed data.
Panics
If window_bits does not fall into the range 9 ..= 15,
new_with_window_bits will panic.
Note
This constructor is only available when the zlib feature is used.
Other backends currently do not support gzip headers for Compress.
Returns the total number of input bytes which have been processed by this compression object.
Returns the total number of output bytes which have been produced by this compression object.
Specifies the compression dictionary to use.
Returns the Adler-32 checksum of the dictionary.
Quickly resets this compressor without having to reallocate anything.
This is equivalent to dropping this object and then creating a new one.
Dynamically updates the compression level.
This can be used to switch between compression levels for different kinds of data, or it can be used in conjunction with a call to reset to reuse the compressor.
This may return an error if there wasn’t enough output space to complete the compression of the available input data before changing the compression level. Flushing the stream before calling this method ensures that the function will succeed on the first call.
Compresses the input data into the output, consuming only as much input as needed and writing as much output as possible.
The flush option can be any of the available FlushCompress parameters.
To learn how much data was consumed or how much output was produced, use
the total_in and total_out functions before/after this is called.
pub fn compress_vec(
&mut self,
input: &[u8],
output: &mut Vec<u8>,
flush: FlushCompress
) -> Result<Status, CompressError>
pub fn compress_vec(
&mut self,
input: &[u8],
output: &mut Vec<u8>,
flush: FlushCompress
) -> Result<Status, CompressError>
Compresses the input data into the extra space of the output, consuming only as much input as needed and writing as much output as possible.
This function has the same semantics as compress, except that the
length of vec is managed by this function. This will not reallocate
the vector provided or attempt to grow it, so space for the output must
be reserved in the output vector by the caller before calling this
function.
