Struct rand::os::OsRng [−][src]
pub struct OsRng(_);Expand description
A random number generator that retrieves randomness straight from the operating system. Platform sources:
- Unix-like systems (Linux, Android, Mac OSX): read directly from
/dev/urandom, or fromgetrandom(2)system call if available. - OpenBSD: calls
getentropy(2) - FreeBSD: uses the
kern.arandomsysctl(2)mib - Windows: calls
RtlGenRandom, exported fromadvapi32.dllasSystemFunction036. - iOS: calls SecRandomCopyBytes as /dev/(u)random is sandboxed.
- PNaCl: calls into the
nacl-irt-random-0.1IRT interface.
This usually does not block. On some systems (e.g. FreeBSD, OpenBSD, Max OS X, and modern Linux) this may block very early in the init process, if the CSPRNG has not been seeded yet.[1]
[1] See https://www.python.org/dev/peps/pep-0524/ for a more in-depth discussion.
Implementations
Trait Implementations
Return the next random f32 selected from the half-open
interval [0, 1). Read more
Return the next random f64 selected from the half-open
interval [0, 1). Read more
Return a random value of a Rand type. Read more
Return an iterator that will yield an infinite number of randomly generated items. Read more
Generate a random value in the range [low, high). Read more
Return a bool with a 1 in n chance of true Read more
fn gen_ascii_chars<'a>(&'a mut self) -> AsciiGenerator<'a, Self>ⓘNotable traits for AsciiGenerator<'a, R>impl<'a, R: Rng> Iterator for AsciiGenerator<'a, R> type Item = char; where
Self: Sized,
fn gen_ascii_chars<'a>(&'a mut self) -> AsciiGenerator<'a, Self>ⓘNotable traits for AsciiGenerator<'a, R>impl<'a, R: Rng> Iterator for AsciiGenerator<'a, R> type Item = char; where
Self: Sized,
impl<'a, R: Rng> Iterator for AsciiGenerator<'a, R> type Item = char;Return an iterator of random characters from the set A-Z,a-z,0-9. Read more
Return a random element from values. Read more
Return a mutable pointer to a random element from values. Read more
